Co-Designing with Extreme Users: A Framework for User Participation in Design Processes
Level 5 - mechanism / opinion, no new human data
Graded by design analogy: exploratory qualitative workshop study and conceptual framework development with no comparative human data.
OpenAlex W4389746737 · doi:10.16993/sjdr.952
What was done
The authors developed an empirically grounded framework for involving disabled users (referred to as extreme users) and representative organisations in co-design processes. Grounded in participatory design and value-sensitive design, the authors conducted an exploratory study using iterative online workshops where participants collaborated on a digital Miro-board to identify core themes and formulate guiding principles.
What was found
The abstract reports no numerical data. The resulting qualitative framework comprises three primary themes—participation fundamentals, participation ethics, and participation practicalities—encompassing a total of 11 guiding principles aimed at making co-design processes accessible, transparent, and equitable.
Why it matters
This work offers structured qualitative guidance to help researchers and designers systematically integrate disabled people and extreme-user perspectives into participatory design projects.
Limits
The abstract reports no sample size, participant demographics, or disability types. As an exploratory qualitative development study, the resulting framework was not evaluated or tested against comparative design workflows.
Cited by
- supports The design concept of universal design originated from the disability rights movement in the 1960s.